Sonntag, 13. Oktober 2013

Flames of War - Scenario - Solo Gaming - Release of the Partizans/PoW

Solo Gaming - Scenario - Release of the Partizans/PoW:

Table size: 120 by 120cm
Terrain: centerpiece is a barn. Place approx one road leading to the barn, couple of woods or cropfields around it or small hills (whatever suits best to your campaignsetting)

A leader of the local partizan group has tried to make contact with the Allied. Allied intelligence has despatched a small force to meet with the resistance and to bring him to Headquarters. Unfortunately a roving patrol of Germans stumble on the partizans hiding place.
The leader of the German patrol suspects the mysterious group of being a partizan and send for assistance while he questions him.
The allies realise what has happened and must rescue the Partizan leader before he can be taken away by the Germans.

The game begins with a unit of three squads infantry led by a command occupying the farm. The officers command and one stand of germans are positioned inside the barn guarding the partizan leader and his companion (one stand of allied force ) . The others are stationed around the farm.

The eight allied stands enter the table with their officer on the road at the eastern edge of the table.

From Turn three onwards roll to see if any reinforcements arrive. On a d6 roll of 1 or 6 the reinforcements would turn up 2-5 nothing arrives. At a dice score of 1 German troops arrive, on a score of  6 Allied troops come. After the reinforcements start to arrive this dice roll turns to 1-3 German reinforcements would come, 4-6 Allied reinforcements come, each turn. Each side gains d6 stands reinforcements entering at the initial starting points.

As soon as hand to hand combat can be heard in the farm yard, the two Partizans have to make a test (in this case they are handled as veterans). If they pass they attack the soldier guarding them and attempt to escape.

Victory Conditions:

The Allied must release the two Partizans and escape off the board with them.

The Germans must prevent the escape of the Partizans.

If the Partizans die, the game is a draw.




Initial forces:

Axis:
1 Platoon of German Infantry

Allies:
1 Platoon of Allied Infantry


PS: This also is compatible with Bolt Action..if you substitute Stand with one Bolt Action Miniature or Platoon with score

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